Wasteland Requiem #225
Description
A tale of mystery and danger in a world where nothing is as it seems.
Scenario Details
Initial Context
You've been walking for three days since leaving the settlement. The wasteland stretches in every direction - rusted vehicles, skeletal buildings, the bones of the old world. Your water is running low. But on the horizon, you finally see it: the tower that the dying man spoke of.
Context Management
- Strategy
- Rolling Window
- Window Size
- 12 turns